Not specifically, we didn’t go in with like, ‘Cool, next-gen of consoles in mind.’ But like, ‘Hey, this engine does keep that in mind, we’re using the engine.’”īorderlands 3 is releasing for PS4, Xbox One, and PC on September 13. Unreal Engine, also known as UE, is a video game development tool from the video game and software development company Epic Games. “So when we made the game on this engine, we have a relative amount of certainty that if we’d need to make one for another platform, it would probably work, because most game platforms are going to support Unreal. “That is a pretty massive undertaking, and the nice thing about switching to an engine like Unreal 4, that kind of off-the-shelf quote-unquote ‘solution’, is that it tends to work on a ton of hardware. Hello guys, in this quick and simple tutorial we are going to learn how to make landscapes in Unreal Engine 5 Project Files: Join my Discord Server. “One of the reasons the game has been in development for a while is that we switched engines about three years ago,” multiplayer producer Chris Brock explained during a recent interview. Dreamhouse: The Game will be made using Unreal Engine 5 and be available for the last-gen PS4 and Xbox One as well as Xbox Series X/S, PlayStation 5, and PC. The first year of development for Borderlands 3 was actually in a different engine, but Gearbox made the switch because Unreal 4 allows you to port your game to other consoles relatively easily. The game will be compatible with VR headsets and have photorealistic graphics, annotated dimensions, and a multiplayer aspect. Now, with the game a month out and approaching the next-gen of consoles, it’s something that’s on the team’s minds. When Gearbox started making Borderlands 3, it wasn’t thinking about next-gen machines.
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